![]() You will not be banned for violating this rule, but your post will be flaired as inaccessible if true. We encourage people to add alt text to their photos and closed captions or a transcription in the comments for their videos. We want to foster an accessible and inclusive community for people to take part in, which means allowing everyone to access all parts of the subreddit. All posts must be as accessible as possible. This rule will be enforced based on moderator discretion. Posts that do not follow this rule will be removed. If you are unsure if you are violating this rule, consult Reddit's sitewide rules. Bigotry, inciting violence, or bringing others down will not be tolerated. We all come from different backgrounds and all have the common goal of wanting to game. Keep in mind I also have attached a keyboard and mouse (but unlike MSFS Forza does not recognize them).Check out the wiki for extensive resources regarding hardware, software, information, or resources for developers. Is there any thing I could be doing wrong? Apart from using an XBOX instead of a PC. The funny thing is that some controls that are required to play are things you can simply access through the menu (for example Map or Photo mode), other are things I will probabily not use at all, like Anna.Īnother thing that is odd is that in the stock scheme one of the controls that becomes “required” in your custom scheme (Map) is not actually binded, so I do believe this is a bug, as I never had any ot those problems with Forza Horizon 4. The problem is that, if you want to change one control bind, you create your own control profile, I believe there are ~8 options that you have to bind, with 12 available buttons on a controller. ![]() Hello, this is my first post, and I haven’t been lurking this forums so I apologise if I should have posted this somewhere else, I took a quick look at other topics and found none with this issue. ~A loyal and frustrated Forza Horizon fan Let us bind whatever function to whatever button we want, it’s that simple. But a controller only has a few buttons and controls to take advantage of, and cluttering them with functions that we’re not gonna use is ruining the experience for us. On a keyboard, fine, whatever, we have tons of useless keys we could bind every function to. There is no point in giving us the option, only to have it become completely useless with these silly inhibitors with useless functions. Please let us customize our controls without restrictions. Everything that could be accomplished with this “feature” in a cooperative sense would be better communicated in an Xbox or Discord party chat. The only reason I’ve seen the use of Forza Link phrases is for BM’ing and trolling in online lobbies. And another thing, Forza Link isn’t a necessary function to the game anyway. ![]() Going to the map from the main pause menu is fluid and natural, and any player, new or long time supporter, will recognize this. the default controller setup, it won’t even allow you because the Map doesn’t come with a button binding to begin with. And speaking of the Map, why does it need an assigned button when it comes without one in the first place? If you tried to save the default mapping profile, i.e. I get that the devs want to make it easier for people to find things to do, but it’s redundant and doesn’t serve a community-desired purpose. ![]() In my hundreds of hours in FH3 and FH4, not once has any of my friends or random players I’ve met online ever wanted or needed Anna, and most of the “features” it provides can be accessed more easily from the map itself. Click the + button, then set the key and map it to a. After that, you'll need to define which key you want to remap (in the 'Key:' column), and what key. In the 'Keyboard Manager' settings, click 'Remap a Key.' When the 'Remap Keyboard' window pops up, click the plus button ('+') to add a new key mapping. I’m specifically talking about the MAP, ACTIVATE ANNA, and FORZA LINK functions. Click Keyboard Manager, then select Remap a key to re-assign individual keys or Remap a shortcut to assign hotkey combinations to a single key. After you install it, launch PowerToys Settings, then click 'Keyboard Manager' in the sidebar. The fact that we can change input mapping is a huge step up from previous games, but making some features necessary to map in order to change any inputs completely negates the purpose of mapping custom controls in the first place. After putting in 12 or so hours in FH5 so far, I feel the need to point out the frustrations that I, and probably many of you, are having in regards to input mapping, feature disabling, and controls with an Xbox Controller. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |